Heidi Foland UX UI

Hello there

I'm Heidi, a UX Designer and UI Artist game development veteran.

I’m passionate about data systems as intuitive, aesthetic experiences, and evolving abstract concepts from the big picture to pixel perfect artwork with an energetic voice.

Portfolio

 

Illustration

Resumé

 
 
 

Software Proficiency

  • Unity Engine

  • Blender

  • Maya

  • Adobe Creative Suite (Photoshop, Illustrator, After Effects, Xd)

  • Figma

  • JIRA

  • Unreal Engine

Field Skills


• Prototypes with functionality to troubleshoot UX early in pipeline

• Prevents difficult bugs by designing with international localization in mind

• Structures maintenance of design libraries to preserve fidelity across multiple console platforms

• Wields storytelling to leverage data

• Studies courses and colleagues to grow skills and enhance performance

• Analytical thinker understanding atomic design principles

• Experience working with international partners in different time zones

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